Thursday, February 18, 2010

Friday, February 12, 2010

particle animation






3d modeling, animation, rendering: Marco di ioia. Simulazione in particle animation allagamento deposito pleistocenico Casal de' pazzi

Friday, February 5, 2010

Mesh Lab

Here is a brief step by step overview about the use of ARC3D and MeshLab:
once imported the model from arc3D, the passages to get a complete model are very simple..:

1 import the model
2 clean
3 Poisson filter
4 clean again
5 apply the texture

"go in" = #

1:V3D import settings
2: #filters - #cleaning and repair- #remove unreferenced points-#
3:#filters-#remeshing#-#poisson recostruction
4:#filter-#cleaning and repair-#remove faces with edges...
5:#filters-#sampling#-vertex attribute trans-#parameters

Thursday, February 4, 2010

Ready to start?

Hi Guys!
This blog is for sharing our experiences in Digital Archaeology
here we can discuss about techniques, technologies projects papers etc.
I think it could be interesting to keep a Digital Diary of our activities!!

Best

nicolo'

computer vision-meshLab movie

ready to start?

Hi Guys!
This blog is for sharing our experiences in Digital Archaeology
here we can discuss about techniques, technologies projects papers etc.
I think it could be interesting to keep a Digital Diary of our activities!!

Best

nicolo'